CAPTAIN LINKO

CGDC4: Break Into

Just past the half-way point, the next entry to the 4th Casual Gameplay Design Competition is from Derek Brandao of Washington (US). Break Into is an action arcade-style game in which you must hit balls into a goal to move on to the next level. The “ball physics” theme in this game is a straightforward implementation with a Gimme Friction Baby twist.

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