Oct 6, 2007
CGDC4: Stranded
Another long time JIG visitor participating in his first Casual Gameplay Design Competition, Bart Koning from New Zealand reels in the next entry for you. Stranded is an action game of catching fish by tossing stones into the water and knocking them out. While the “ball physics” may not be all that obvious, I'm sure it's in there somewhere (the stones must be ball-shaped.)
